Canvas Selectable
demon
Selectable Canvas element
Main idea is get mouse position, Redraw all the path to check whether mouse position is on the Path by using isPointInPath function.
Attention:
But isPointInPath function can only check last diagram draw. To fulfill intention need to redraw all the path.
How to do it :
- Content for paths
- addEeventListener for click
- redraw all paths
- index system
<html>
<body>
<canvas id = "MyCanvas" width="100%" height="100%" stroke='black'>
</canvas>
</body>
<script>
// Initialization
var Canvas = document.getElementById('MyCanvas');
var body = document.querySelector('body');
var draw=Canvas.getContext('2d');
Canvas.height=window.innerHeight;
Canvas.width=window.innerWidth;
d = Canvas.getContext('2d');
var content=[
{x:10, y:30, width:30, height:100},
{x:50, y:50, width:100, height:100},
];
// Click Eventlistener:
Canvas.addEventListener('click',function(e){
DetectandUpdate(e.pageX,e.pageY);
})
function DetectandUpdate(x,y){
content.forEach(function(list){
d.beginPath();
d.rect(list.x,list.y,list.width,list.height);
d.stroke();
if(d.isPointInPath(x,y)){
d.fillStyle='grey'
d.fillRect(list.x,list.y,list.width,list.height);
}
})
}
</script>
</html>